Log In
Log In
Log in

I forgot my password

Latest topics
» Pokemon Ingame
Tue Oct 04, 2016 9:42 pm by Indigo

» How many levels above a Pokemon's until you cannot farm items from them anymore?
Wed Oct 21, 2015 2:31 am by Indigo

» Invisible walls/objects in the battle area of map
Sun Sep 20, 2015 8:46 pm by Kamu

» Missing PZ :(
Thu Sep 17, 2015 2:00 am by Zete

» Temporary Pokemon Z solution.
Sun Sep 13, 2015 10:50 pm by Zete

» A Question about Speed!
Fri Jun 26, 2015 4:02 am by Saitoshi

» :( Come back
Sun Jun 14, 2015 8:02 am by Koga

» Merry Christmas
Mon Dec 29, 2014 10:02 pm by Zete

» Classes Introduction
Thu Dec 25, 2014 10:18 am by Koga

» Some Z Tactics Screenshots
Wed Dec 24, 2014 5:33 am by Koga

» Z Tactics: First Look
Sun Nov 16, 2014 1:47 pm by Koga

» Double battle bug
Sat Jul 05, 2014 2:58 am by YamaXenuz

» Rollout while asleep bug
Mon Jun 30, 2014 6:17 am by harzar

» An Extra field added to the Profile.
Sat May 31, 2014 8:03 pm by Tammer

» RPG Module
Tue May 27, 2014 6:19 am by Tammer

July 4th, Beta v1.1

 :: Pokemon Z :: Updates

Go down

July 4th, Beta v1.1

Post by Kentaro on Thu Jul 04, 2013 7:13 pm

Alright there folks, let's start the updates on the forums as well to give you guys a bit more in-depth version of what is new!

The old attack system was made years ago when PZ first starter, in reality nothing changed from them until this new version! Now attacks will actually have to complete before you can do anything else, such as Rollout. As well as when things happen at the end of your turn, it wont activate the attacks at the beginning of the next person's turn.

Day/Night System! The new ingame clock is actually based on real time but with the difference of that 1 real day = 4 game days. There are also 4 different Sun Settings, Dawn - Day - Dusk - Night. In the future this will be very important as certain Pokemon will appear at a time of day. And added bonus, the place where the clock is will also show the weather during battles. Each Sun Phase lasts for 1.5 Hour! So in 6 Hours you would have gone through a whole day.

Sudden Death! What's this, why am I doing so much more damage after a long battle! There was a new feature added to the battles themselves, after 20 turns of a fight, if neither team has lost or won, Sudden Death will activate, this means after every turn, ALL DAMAGE will INCREASE 50% for Every Passing Turn, for Example, Turn 20 = 50%, Turn 21 = 100%, Turn 22 = 150, ect.

Posts : 94
Points : 3346
Reputation : 2
Join date : 2013-07-03
Location : Australia, Brisbane

View user profile

Back to top Go down

Back to top

- Similar topics

 :: Pokemon Z :: Updates

Permissions in this forum:
You cannot reply to topics in this forum