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July 4th, Beta v1.1

 :: Pokemon Z :: Updates

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July 4th, Beta v1.1

Post by Kentaro on Thu Jul 04, 2013 7:13 pm

Alright there folks, let's start the updates on the forums as well to give you guys a bit more in-depth version of what is new!

The old attack system was made years ago when PZ first starter, in reality nothing changed from them until this new version! Now attacks will actually have to complete before you can do anything else, such as Rollout. As well as when things happen at the end of your turn, it wont activate the attacks at the beginning of the next person's turn.

Day/Night System! The new ingame clock is actually based on real time but with the difference of that 1 real day = 4 game days. There are also 4 different Sun Settings, Dawn - Day - Dusk - Night. In the future this will be very important as certain Pokemon will appear at a time of day. And added bonus, the place where the clock is will also show the weather during battles. Each Sun Phase lasts for 1.5 Hour! So in 6 Hours you would have gone through a whole day.

Sudden Death! What's this, why am I doing so much more damage after a long battle! There was a new feature added to the battles themselves, after 20 turns of a fight, if neither team has lost or won, Sudden Death will activate, this means after every turn, ALL DAMAGE will INCREASE 50% for Every Passing Turn, for Example, Turn 20 = 50%, Turn 21 = 100%, Turn 22 = 150, ect.
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