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» Temporary Pokemon Z solution.
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» Z Tactics: First Look
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» Double battle bug
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» Rollout while asleep bug
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» An Extra field added to the Profile.
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» RPG Module
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July 20th, v1.7

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July 20th, v1.7 Empty July 20th, v1.7

Post by Kentaro on Sun Jul 21, 2013 12:36 pm

Well then, let's start with this update blog.

After lots of crying from Zete we finally have Scrolls! Now what these scrolls do is they can improve your Equippable items. How they work is their name tells you 3 things. Their chance of success, the kind of equipment you can use it on and what kind of boost you will get. For example 60% SpAttack for Ect, this scroll has a 60% success rate of it working, it will boost your SpAttack but only on an Ect item. Now the items have been updated to show you where they belong on your person. For Example a Wooden shield (which used to be a body, now and ect) will show Wooden Shield, Average, Ect | Slots: 2. The slots show you how many tries you have on any item to use a scroll on. Any time you use a scroll on an item it will use up 1 Slot, no matter if it fails or it succeeds. 

To use a scroll, you open up your Inventory, click on the scroll, click Yes, then head to your Equipments of your Inventory, click on what you want to Scroll and click Yes.

To be able to find a Scroll, all Wild Pokemon drop scrolls but to prevent level 70s from just killing Magikarps all day, Scrolls can only be obtained if you are at most 30 levels higher then your opponent. This means if you are a level 5 and for some stroke of faith you are able to kill a level 50, you still have a chance to get a scroll. But if you are a level 50 killing a level 2 Rattata's you are out of luck, no scroll for you! This was the same limit that Heart Scales had but with 15 levels, this has now changed so Heart Scales fall under the same rules. 

Now for some none Scroll updates. Wild Pokemon used to be really mean, they would continuously chase you even right after you finished a battle, how rude. This has been changed as they wont chase you after a battle at the same time when you can't enter a battle with them. The time limit between battles has been increased from 3 seconds to 4 seconds. Also the range that Wild Pokemon will chase you from has been decreased!
And speaking of battles, all members of your Battle party will have the chance to receive the drop of a Pokemon, even if they did not do the Killing blow.


Last edited by Kentaro on Tue Feb 25, 2014 5:46 pm; edited 1 time in total
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Epiales on Sun Jul 21, 2013 3:55 pm

But I liked having a shield for a shirt. D: It made me feel wild. Untamed. Bold. Boldlynude.
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Tuck on Sun Jul 21, 2013 6:30 pm

FUCK YOU ANYXI IT MADE NO SENSE
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Epiales on Sun Jul 21, 2013 6:33 pm

SHUDDUP TUCK NO ONE LIKES YOU
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Tuck on Sun Jul 21, 2013 6:37 pm

PUT ON SOME CLOTHES
YOU UGLY YELLOW RAT
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Epiales on Sun Jul 21, 2013 6:57 pm

NO U
DIRTY MIME

Btw the getting out of gauntlets of things swarming you while you're in battle is better. Thank you. <3
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July 20th, v1.7 Empty Re: July 20th, v1.7

Post by Tuck on Sun Jul 21, 2013 7:04 pm

God hates pidgeys.
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July 20th, v1.7 Empty Re: July 20th, v1.7

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