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» Pokemon Ingame
Munch's metronome EmptyTue Oct 04, 2016 9:42 pm by Indigo

» How many levels above a Pokemon's until you cannot farm items from them anymore?
Munch's metronome EmptyWed Oct 21, 2015 2:31 am by Indigo

» Invisible walls/objects in the battle area of map
Munch's metronome EmptySun Sep 20, 2015 8:46 pm by Kamu

» Missing PZ :(
Munch's metronome EmptyThu Sep 17, 2015 2:00 am by Zete

» Temporary Pokemon Z solution.
Munch's metronome EmptySun Sep 13, 2015 10:50 pm by Zete

» A Question about Speed!
Munch's metronome EmptyFri Jun 26, 2015 4:02 am by Saitoshi

» :( Come back
Munch's metronome EmptySun Jun 14, 2015 8:02 am by Koga

» Merry Christmas
Munch's metronome EmptyMon Dec 29, 2014 10:02 pm by Zete

» Classes Introduction
Munch's metronome EmptyThu Dec 25, 2014 10:18 am by Koga

» Some Z Tactics Screenshots
Munch's metronome EmptyWed Dec 24, 2014 5:33 am by Koga

» Z Tactics: First Look
Munch's metronome EmptySun Nov 16, 2014 1:47 pm by Koga

» Double battle bug
Munch's metronome EmptySat Jul 05, 2014 2:58 am by YamaXenuz

» Rollout while asleep bug
Munch's metronome EmptyMon Jun 30, 2014 6:17 am by harzar

» An Extra field added to the Profile.
Munch's metronome EmptySat May 31, 2014 8:03 pm by Tammer

» RPG Module
Munch's metronome EmptyTue May 27, 2014 6:19 am by Tammer


Munch's metronome

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Post by Npchunter Tue Mar 04, 2014 2:13 am

It still makes you wait the turn cap for some moves, dunno if you meant for that to happen but it seems like a waste of a metro when it happens :/
Npchunter
Npchunter

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