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» Pokemon Ingame
New Item For Caves? - Page 2 EmptyTue Oct 04, 2016 9:42 pm by Indigo

» How many levels above a Pokemon's until you cannot farm items from them anymore?
New Item For Caves? - Page 2 EmptyWed Oct 21, 2015 2:31 am by Indigo

» Invisible walls/objects in the battle area of map
New Item For Caves? - Page 2 EmptySun Sep 20, 2015 8:46 pm by Kamu

» Missing PZ :(
New Item For Caves? - Page 2 EmptyThu Sep 17, 2015 2:00 am by Zete

» Temporary Pokemon Z solution.
New Item For Caves? - Page 2 EmptySun Sep 13, 2015 10:50 pm by Zete

» A Question about Speed!
New Item For Caves? - Page 2 EmptyFri Jun 26, 2015 4:02 am by Saitoshi

» :( Come back
New Item For Caves? - Page 2 EmptySun Jun 14, 2015 8:02 am by Koga

» Merry Christmas
New Item For Caves? - Page 2 EmptyMon Dec 29, 2014 10:02 pm by Zete

» Classes Introduction
New Item For Caves? - Page 2 EmptyThu Dec 25, 2014 10:18 am by Koga

» Some Z Tactics Screenshots
New Item For Caves? - Page 2 EmptyWed Dec 24, 2014 5:33 am by Koga

» Z Tactics: First Look
New Item For Caves? - Page 2 EmptySun Nov 16, 2014 1:47 pm by Koga

» Double battle bug
New Item For Caves? - Page 2 EmptySat Jul 05, 2014 2:58 am by YamaXenuz

» Rollout while asleep bug
New Item For Caves? - Page 2 EmptyMon Jun 30, 2014 6:17 am by harzar

» An Extra field added to the Profile.
New Item For Caves? - Page 2 EmptySat May 31, 2014 8:03 pm by Tammer

» RPG Module
New Item For Caves? - Page 2 EmptyTue May 27, 2014 6:19 am by Tammer


New Item For Caves?

+3
Npchunter
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New Item For Caves? - Page 2 Empty Re: New Item For Caves?

Post by Kentaro Sat Jul 27, 2013 6:55 pm

My engrish ish zee best!
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Post by Zete Sat Jul 27, 2013 7:02 pm

Kentaro wrote:My engrish ish zee best!

New Item For Caves? - Page 2 Xd6lx4
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Post by AoTakeshi Sat Jul 27, 2013 9:23 pm

Ah, what a lively forum Smile

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Z Gaming Names
Pokemon Z Pokemon(s):
Pokemon Z Pokemon(s)NameNameLevelLevelPokemonPokemon
Pokemon 1Pokemon 1
Pokemon 2Pokemon 2
Pokemon 3Pokemon 3

Z Tactic Character(s):
Z Tactic Character(s)NameNameLevelLevelClassClass
Character 1Character 1
Character 2Character 2
Character 3Character 3

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Post by Npchunter Sun Jul 28, 2013 5:28 am

Indeed Very Happy
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Post by Quay400 Tue Jul 30, 2013 10:10 pm

Tuck wrote:Mazes = not fun at all, purely frustration
Riddles = ok slightly better
Bosses = Well if it's possible to beat them I guess
Kill X quests = This is PURELY filler content used to extend the game length and doesn't actually make it more fun.
Fetchquests = No more than 2 and only if the area is interesting and only if it's not extremely long and only if the random encounters are feasibly dodgable

Pretty cool sandbox-stuff to do in between quests = Easy and cool but drains from game development

Actual unique strategy involved = this is completely acceptable and encouraged but requires a huge amount of effort


...but before you start making the actual game sequence fun, please do focus on the important stuff*



*LIKE THE TM SHOP

 I love mazes , Im the Riddler when it comes to riddles , I smash bosses in the face , kill x Quest give me lvls (especially the 130 pokemon kill quest in the last area) Fetch quests would keep me on my toes , dem sand box stuff is pretty awesome , every update has a unique stategic plan behind it , tm shop isn't important no one but me has tms and noobs can't get them. ( lvl 50+ electivires can't even kill gyarados boss in the trial).
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Post by Quay400 Tue Jul 30, 2013 10:12 pm

Npchunter wrote:No, what's unbalanced is you would have the answers without having to figure them out. Still unbalanced

 What's unbalanced is your face
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Post by Npchunter Sat Aug 03, 2013 6:33 am

Lol, Hurtful so very hurtful I might just cry
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