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Z Tactics: First Look EmptyTue Oct 04, 2016 9:42 pm by Indigo

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» Z Tactics: First Look
Z Tactics: First Look EmptySun Nov 16, 2014 1:47 pm by Koga

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» RPG Module
Z Tactics: First Look EmptyTue May 27, 2014 6:19 am by Tammer


Z Tactics: First Look

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Z Tactics: First Look I_vote_lcap11%Z Tactics: First Look I_vote_rcap 11% 
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Total Votes : 9
 
 

Z Tactics: First Look Empty Z Tactics: First Look

Post by Ishuri Fri May 23, 2014 3:00 am



Behold, 1 week of work, leading up to a preview of the upcoming game, Z Tactics. This small section of the game shows the planned tutorial stage, where you play as the Assassin and commit the assassination of King Victor II.

This is a very early preview, but the core/gameplay itself is completed, we expect to have a server running by next Friday with as many Classes as can get finished by then. Some rebalancing/several bug fixes will be taken care of during this week, as well as most misc features completed by the end of the weekend.

The team gathered on May 9th, and we've been able to keep ourselves in line by creating and meeting our first deadline, completed all the tutorial characters and map pieces, and filling the game with 8 completed skills. All the enemy characters you see in the video can be used as playable characters as well, and the game has been tested and is fully PvP enabled. A lot of work has been put into making sure the gameplay and its core is working properly and efficiently this past week, as well as the artwork to create a professional look to everything. With the majority done, we are confident that we can reach next week's deadline and put up an open alpha with at least 3 or more playable classes, and an open field to explore/duel with or against other players, creatures to fight, and items to loot.

Support the game by becoming a Founder, this is a limited availability option offering lifetime subscription, by August 1st, lifetime subscriptions will no longer be available. You can also donate to the game by purchasing Z Coins, until August 1st, the current Z Coins system is offering a substantial amount of bonus coins.

2014-05-22

Ishuri
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Posts : 2
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Join date : 2014-05-19
Age : 28
Location : Australia, Brisbane

Z Gaming Names
Pokemon Z Pokemon(s):
Pokemon Z Pokemon(s)NameNameLevelLevelPokemonPokemon
Pokemon 1Pokemon 1
Pokemon 2Pokemon 2
Pokemon 3Pokemon 3

Z Tactic Character(s):
Z Tactic Character(s)NameNameLevelLevelClassClass
Character 1Character 1
Character 2Character 2
Character 3Character 3

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Z Tactics: First Look Empty Re: Z Tactics: First Look

Post by Saitoshi Tue May 27, 2014 12:32 am

I hope this thread is open for discussion, and I haven't just rudely jumped in by posting here... (lol... ah I'm sure I haven't, right? #insertcutefacehere)

Ishuri wrote:"All the enemy characters you see in the video can be used as playable characters as well"

I think I understood this part, but just for clarity sakes, this means all enemy characters are playable classes/ranks? Or do you adopt the enemies icon or something along those lines?
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Posts : 139
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Reputation : 6
Join date : 2013-07-03

Z Gaming Names
Pokemon Z Pokemon(s):
Pokemon Z Pokemon(s)NameNameLevelLevelPokemonPokemon
Pokemon 1Pokemon 1Saitoshi23Pikachu
Pokemon 2Pokemon 2
Pokemon 3Pokemon 3

Z Tactic Character(s):
Z Tactic Character(s)NameNameLevelLevelClassClass
Character 1Character 1
Character 2Character 2
Character 3Character 3

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Z Tactics: First Look Empty Re: Z Tactics: First Look

Post by Ishuri Tue May 27, 2014 2:53 am

You'll be able to farm their skills/equips.

Ishuri
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Posts : 2
Points : 4597
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Join date : 2014-05-19
Age : 28
Location : Australia, Brisbane

Z Gaming Names
Pokemon Z Pokemon(s):
Pokemon Z Pokemon(s)NameNameLevelLevelPokemonPokemon
Pokemon 1Pokemon 1
Pokemon 2Pokemon 2
Pokemon 3Pokemon 3

Z Tactic Character(s):
Z Tactic Character(s)NameNameLevelLevelClassClass
Character 1Character 1
Character 2Character 2
Character 3Character 3

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Z Tactics: First Look Empty Re: Z Tactics: First Look

Post by Koga Sun Nov 16, 2014 1:47 pm

Smile Seems legit
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